The Storyworld

The Last Frontier of Mankind

One Hundred and Two Lightyears Away is a science fiction western. Humanity's last survivors arrive on VOI 700 D as refugees, not conquerors, and have to earn a place on a divided planet. Frontier hardship, political tension, fragile coexistence, advanced technology, and post-crash scarcity, all at once.

The Habitual Belt in eternal sunset: rolling hills and the lights of New Kourou under a red dwarf on the horizon.
  • Distance from EarthAbout 102 light years, in the constellation Dorado
  • StarVOI 700, a red dwarf. Orbit: 267 days at 0.163 AU
  • PopulationAbout 7.5 million Native Tribes. About 25,000 ExoHumans since 2625
  • Native nameShang-Gha-Lea

VOI 700 D

One planet. No day. No night. Three worlds.

The planet always shows the same face to its red dwarf. Scroll along the terminator from the scorched side, through the twilight belt, into the dark.

01 · Up to 70 °C · eternal day

Desert Side

The Desert Side: scorched dunes under a huge red dwarf sun that never sets.

East of the belt the star never sets. Sand moves in walls, the ground reaches seventy degrees, and nothing that came from Earth lasts long without protection. Few go there. Fewer come back with what they went for.

02 · 20–28 °C · 400–500 km wide · eternal sunset

Habitual Belt

The Habitual Belt in eternal sunset: rolling hills and the lights of New Kourou under a red dwarf on the horizon.

A strip four to five hundred kilometres wide where the light is always the last minutes of sunset. Twenty to twenty-eight degrees, all year, forever. Every settlement but one stands here, on ground the Native Tribes held long before the ship came down.

03 · Down to −70 °C · eternal night

Dark Side

The Atrana Mountains in the Ralar Region of the Dark Side.

West of the belt the night does not end. Minus seventy on a clear day. Copper under the ice, heat under the volcano, and one town that burns lanterns against all of it. Those who want to be forgotten walk west.

Three ages

Exodus. Settlement and war. A fragile peace.

The storyworld spans three eras. Each one is a different kind of story, and the wiki holds the dated record.

  1. The Alpha Age

    Earth is failing. In 2421 the multigenerational ship Last Frontier leaves Kourou with humanity’s last chance aboard. Eighty years later the first destination turns them away by force. The council votes. The ship turns toward a planet no one has seen.

    • The Last Frontier launches from Kourou. Destination: a planet forty light years away. The Last Frontier (102 Wiki) (opens in a new tab)
    • At Trappist-1 the ship is attacked during landing preparations. 2,500 die. The council votes to go on.

    Explore The Alpha Age in the 102 Wiki (opens in a new tab)

  2. The Beta Age

    2625. The Last Frontier crashes on VOI 700 D. The survivors are given an emergency camp by the people who already live there. Settlements rise, a Free State is declared, a mine opens in the dark. Within four years the alliances break and the Great War begins.

    Explore The Beta Age in the 102 Wiki (opens in a new tab)

  3. The Gamma Age

    The war is lost and a treaty is signed. The Free State is dissolved, a Federal Confederation is voted in, and humanity lives on reservations it does not own. Peace brings elections, parties, bureaucracy, and the old question in a new form.

    Explore The Gamma Age in the 102 Wiki (opens in a new tab)

Three peoples

Power, knowledge, belonging. Not evenly shared.

Each people holds something the others lack. The wiki has the detailed portraits; here is enough to understand who is at the table.

ExoHumans

Around twenty-five thousand descendants of the exodus. They arrived with the technology of a starship and lost most of it in the crash. What remains is rationed, regulated, or jury-rigged. Their power is knowledge. Their weakness is remembering being dominant.

The central question

What does it mean to be human?

Stripped of its cradle, its dominance and its certainties, humanity has to answer two questions on VOI 700 D. Who are we, seen through other eyes? And who can we become, if we choose not to repeat what doomed Earth?

This is not a story about heroic colonization. Nobody here is entitled to the planet. The setting keeps asking whether the survivors can stop repeating what ended Earth, and it does not promise an answer.

Explore What does it mean to be human? in the 102 Wiki (opens in a new tab)

Three ways in

Enter the world

  • Play

    Play the Adventures

    Pen and paper modules for the table, set on VOI 700 D. Free test versions, ready-made characters, a scene template for your own stories, and a dice table for the saloon.

  • Listen

    Listen to the Stories

    Audio plays and audiobooks tell the same world from other vantage points. Samples first, then the store.

  • Explore

    Explore the Wiki

    The full reference: ages, peoples, settlements, factions, wildlife, technology. Curated entry points, then the whole map.

The reference layer

The frontier is larger than any one story.

The 102 Wiki maps the ages, peoples, settlements, factions, wildlife, and histories of VOI 700 D. Follow a thread from the story you are reading or begin with the planet itself.

The wiki is a separate reference site and may contain spoilers for the adventures. It opens in a new tab, so this site stays open.